#include <ParticleDecays.h>
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virtual | ~DecayHandler () |
| Destructor.
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virtual bool | decay (vector< int > &, vector< double > &, vector< Vec4 > &, int, const Event &) |
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virtual bool | chainDecay (vector< int > &, vector< int > &, vector< double > &, vector< Vec4 > &, int, const Event &) |
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virtual vector< int > | handledParticles () |
| A virtual method, to return the particles the handler should decay.
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DecayHandler is base class for the external handling of decays. There is only one pure virtual method, that should do the decay.
virtual bool chainDecay |
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vector< int > & |
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vector< int > & |
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vector< double > & |
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vector< Vec4 > & |
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int |
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const Event & |
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A virtual method, to do sequential decay chains. Usage: decay( idProd, motherProd, mProd, pProd, iDec, event).
virtual bool decay |
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vector< int > & |
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vector< double > & |
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vector< Vec4 > & |
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int |
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const Event & |
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inlinevirtual |
A virtual method, wherein the derived class method does a decay. Usage: decay( idProd, mProd, pProd, iDec, event).
The documentation for this class was generated from the following file: