PYTHIA
8.312
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This is the complete list of members for Vec4, including all inherited members.
bst(double betaX, double betaY, double betaZ) | Vec4 | |
bst(double betaX, double betaY, double betaZ, double gamma) | Vec4 | |
bst(const Vec4 &pIn) | Vec4 | |
bst(const Vec4 &pIn, double mIn) | Vec4 | |
bstback(const Vec4 &pIn) | Vec4 | |
bstback(const Vec4 &pIn, double mIn) | Vec4 | |
cosphi(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
cosphi(const Vec4 &v1, const Vec4 &v2, const Vec4 &n) | Vec4 | friend |
costheta(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
cross3(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
cross4(const Vec4 &a, const Vec4 &b, const Vec4 &c) | Vec4 | friend |
dot3(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
e(double tIn) (defined in Vec4) | Vec4 | inline |
e() const (defined in Vec4) | Vec4 | inline |
eInFrame(const Vec4 &pIn) const | Vec4 | |
eT() const (defined in Vec4) | Vec4 | inline |
eT2() const (defined in Vec4) | Vec4 | inline |
eta() const (defined in Vec4) | Vec4 | inline |
flip3() (defined in Vec4) | Vec4 | inline |
flip4() (defined in Vec4) | Vec4 | inline |
getTwoPerpendicular(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
isfinite (defined in Vec4) | Vec4 | friend |
isinf (defined in Vec4) | Vec4 | friend |
isnan(const Vec4 &v) | Vec4 | friend |
m(const Vec4 &v1) | Vec4 | friend |
m (defined in Vec4) | Vec4 | friend |
m2(const Vec4 &v1) | Vec4 | friend |
m2 (defined in Vec4) | Vec4 | friend |
m2 (defined in Vec4) | Vec4 | friend |
m2 (defined in Vec4) | Vec4 | friend |
m2Calc() const (defined in Vec4) | Vec4 | inline |
mCalc() const (defined in Vec4) | Vec4 | inline |
operator*(double f) const (defined in Vec4) | Vec4 | inline |
operator*(const Vec4 &v) const (defined in Vec4) | Vec4 | inline |
operator*(double f, const Vec4 &v1) | Vec4 | friend |
operator*=(double f) (defined in Vec4) | Vec4 | inline |
operator+(const Vec4 &v) const (defined in Vec4) | Vec4 | inline |
operator+=(const Vec4 &v) (defined in Vec4) | Vec4 | inline |
operator-() const | Vec4 | inline |
operator-(const Vec4 &v) const (defined in Vec4) | Vec4 | inline |
operator-=(const Vec4 &v) (defined in Vec4) | Vec4 | inline |
operator/(double f) const (defined in Vec4) | Vec4 | inline |
operator/=(double f) (defined in Vec4) | Vec4 | inline |
operator<<(ostream &, const Vec4 &v) | Vec4 | friend |
operator=(const Vec4 &v) (defined in Vec4) | Vec4 | inline |
operator=(double value) (defined in Vec4) | Vec4 | inline |
operator[](int i) (defined in Vec4) | Vec4 | inline |
p(double xIn, double yIn, double zIn, double tIn) (defined in Vec4) | Vec4 | inline |
p(Vec4 pIn) (defined in Vec4) | Vec4 | inline |
pAbs() const (defined in Vec4) | Vec4 | inline |
pAbs2() const (defined in Vec4) | Vec4 | inline |
phi() const (defined in Vec4) | Vec4 | inline |
phi(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
phi(const Vec4 &v1, const Vec4 &v2, const Vec4 &n) | Vec4 | friend |
pNeg() const (defined in Vec4) | Vec4 | inline |
pPos() const (defined in Vec4) | Vec4 | inline |
pShift(Vec4 &p1Move, Vec4 &p2Move, double m1New, double m2New) | Vec4 | friend |
pT() const (defined in Vec4) | Vec4 | inline |
pT2() const (defined in Vec4) | Vec4 | inline |
px(double xIn) (defined in Vec4) | Vec4 | inline |
px() const | Vec4 | inline |
py(double yIn) (defined in Vec4) | Vec4 | inline |
py() const (defined in Vec4) | Vec4 | inline |
pz(double zIn) (defined in Vec4) | Vec4 | inline |
pz() const (defined in Vec4) | Vec4 | inline |
rap() const (defined in Vec4) | Vec4 | inline |
rescale3(double fac) | Vec4 | inline |
rescale4(double fac) (defined in Vec4) | Vec4 | inline |
reset() | Vec4 | inline |
REtaPhi(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
rot(double thetaIn, double phiIn) | Vec4 | |
rotaxis(double phiIn, double nx, double ny, double nz) | Vec4 | |
rotaxis(double phiIn, const Vec4 &n) | Vec4 | |
rotbst(const RotBstMatrix &M) | Vec4 | |
RRapPhi(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
theta() const (defined in Vec4) | Vec4 | inline |
theta(const Vec4 &v1, const Vec4 &v2) | Vec4 | friend |
thetaXZ() const (defined in Vec4) | Vec4 | inline |
Vec4(double xIn=0., double yIn=0., double zIn=0., double tIn=0.) | Vec4 | inline |
Vec4(const Vec4 &v) (defined in Vec4) | Vec4 | inline |